Zerg

Zergling
Agi d10 Str d6 Vit d6 Ale d8 Int d2 Wil d8; Init d10+d8+d2; LP 10
Traits Fast on your Feet (d2) Hardy Constitution (d4) Lightning Reflexes (d2) Fragile (d8)Impaired Manipulation: No Hands (d12) Enhanced Senses (d10)
Skills Athletics d6/ Climbing d8/Running d8/Jumping d8, Covert d6, Perception d4, Survival d6, Unarmed Combat d6/ Bite d8/Claws d10
Description They Attack with claws (d4W) and a bite (d2W).

Strain Alteration
Zerglings are often genetically modified to be faster and more deadly, Combat Ready (d10), Fast on your Feet (d6 or even d12). Increasing their Unarmed Combat scores also allow them to make more effective attacks per action.

Hydralisk
Agi d8 Str d10 Vit d6 Ale d6 Int d6 Wil d8; Init d8+d6; LP 14
Traits Fast Healer (d6) Formidable Presence (d6) Hardy Constitution (d4) Sure Footed (d4) Impaired Manipulation: No Hands (d12) Enhanced Senses (d10)
Skills Athletics d6/ Climbing d8/Dodge d10, Covert d6, Perception d6, Survival d6, Unarmed Combat d6/Claws d10
Description They Attack with scythe-like claws (d6W) and a bite (d2W). The also fire spines (d2W, 25 feet)

Zerg

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